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Battlefield 6 opens Season 1 with Rogue Ops – key dates and content
Battlefield 6 returned to the FPS front on October 10, and developer Battlefield Studios has now outlined the first wave of post-launch content. Season 1 begins on October 28 and runs to November 11, led by the themed drop Rogue Ops. The update introduces a large-scale map, a close-quarters competitive mode, and a set of new weapons and attachments. A second update, California Resistance, is scheduled for November 18 with its own map and mode. Below are the confirmed details, including player counts, objectives, and release timing.
Rogue Ops – Season 1 opening drop

Rogue Ops is the first timed update of Season 1 and focuses on tighter squad play within Battlefield’s large, destructible spaces. It brings a new All-Out Warfare map set in California’s oil country and a 4-on-4 elimination-style mode built around a single objective. One-life rounds, objective captures, and clear comms are central to its pacing.
Battlefield Studios also confirmed new weapons, an armored personnel carrier, and attachments that can be unlocked during the season’s progression.

New map: Blackwell Fields
Blackwell Fields is a sprawling oil field in the California chaparral – a dry, flammable landscape where air and ground vehicles routinely clash. The terrain offers long sightlines across rolling hills and low brush, favoring Recon play, while clustered oil wells, construction gear, and containers create dense infantry pockets. Vehicle routes are wide, but expect contested objectives and shifting cover as fights escalate.

New mode: Strikepoint (4-on-4)
- Format: 4-on-4, single objective, close-quarters
- Rules: One life per round; win by capturing the objective or eliminating the opposing squad
- Match flow: First team to win 6 rounds takes the match
- Focus: Tactical awareness, crossfires, and synchronized pushes

Next update – California Resistance (November 18)
Following Rogue Ops, California Resistance shifts the fight to suburban Los Angeles. The update adds a new map suited to house-to-house combat and an objective mode with alternating offense and defense. While this update arrives on November 18, the developer positions it as part of the ongoing seasonal cadence.
New map: Eastwood
Eastwood is a Southern California suburb designed for street-level skirmishes and interior firefights. Engagements move through living rooms, drained pools, and back yards, while heavy armor can cut through residential areas. A wide-open golf course demands careful traversal due to exposure. The map also includes driveable golf carts for quick repositioning or objective rotations.
New mode: Sabotage (8v8)
- Format: 8v8 with alternating roles
- Objective: Attackers destroy equipment caches across a compact playspace; defenders prevent the breach
- Scoring: Teams switch sides; victory goes to the squad that destroys the most caches
- Pacing: Short respawns and continuous pressure favor coordinated routes and denial setups
Read also our article: Ghost of Yōtei leads PS Blog’s Share of the Week; next theme is Spooky
Weapons, vehicle, and attachments in Season 1
Season 1 adds new firearms aimed at close ranges and sustained Recon pressure, a support-focused APC, and fresh attachment options. According to the studio, all listed items can be earned via free progression paths in the season’s battle pass. Four paths are available, and completing all four unlocks a fifth free path.
- SOR-300C – Carbine: Built for close quarters. Lower fire rate than other carbines but higher per-shot damage. Effective hip-fire up close; viable at midrange with controlled bursts to manage recoil.
- Mini Fix – Sniper Rifle: Faster-cycling Recon option with a 10-round magazine. Can fire successive shots without breaking aim. Hits lighter than heavier rifles but enables sustained target pressure.
- GGH-22 – Sidearm: Balanced sidearm profile with slightly higher damage and capacity than some alternatives at the cost of rate of fire. Reliable at short range, including hip-fire in emergencies.
- Traverser Mk. 2 – APC vehicle: Infantry-support armored carrier for objective play. Carries troops, mounts weapons, and supports integrated med bay and emergency repair station attachments to keep squads and the vehicle operational.
- New attachments: Rail Covers (faster weapon draw on select rifles and LMGs) and Low Powered Variable Optics (additional magnification options for LMGs and rifles).
Roadmap at a glance – Season 1 and the next drop
The table below summarizes the confirmed dates and headline content for Rogue Ops and the upcoming California Resistance. It is based on the studio’s official outline and is intended as a quick reference for players planning their squad nights.
Official video
For a first look at the season’s tone and pacing, the studio has shared a video briefing: https://www.youtube.com/watch?v=NKtli7P8OQI
Why it matters – what this means for players
Season 1 emphasizes small-squad decision-making within Battlefield’s large theaters – short, high-stakes rounds in Strikepoint and fast turnover in Sabotage should appeal to teams that value coordination and map control. With new weapons, an APC built for objective pushes, and attachment tweaks, squad roles become clearer and rotations more deliberate. If you’re planning your loadouts and routes, mark the dates, sync with your squad, and be ready to adapt as the suburban lanes and oil fields reshape firefights.
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