BlazBlue Entropy Effect X brings 14 heroes to Xbox in 2026

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BlazBlue Entropy Effect X brings 14 heroes to Xbox in 2026
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91Act has confirmed a new BlazBlue project tailored for modern consoles. BlazBlue Entropy Effect X arrives on Xbox Series X|S on February 12, 2026, blending roguelite structure with the series’ combo-centric action. The studio says the game features a fully original storyline written within the BlazBlue universe and a roster of 14 playable characters from the series. Two crossover guests – Icey (Icey) and The Beheaded (Dead Cells) – will be available as free DLC at launch.

What’s been announced

BlazBlue Entropy Effect X gameplay: intense 2D action scene featuring character battle with dynamic visuals and effects.
BlazBlue Entropy Effect X gameplay: intense 2D action scene featuring character battle with dynamic visuals and effects.

The official reveal outlines a single-player action‑roguelite built to feel distinctly BlazBlue. Runs unfold in the Sea of Possibility, a dimension where each “dive” reshapes your build and route. The project is positioned as a return to 91Act’s core ambition: making tightly tuned 2D action with fighting‑game DNA.

From mobile roots to a console push

Epic battle scene from BlazBlue Entropy Effect X featuring dynamic characters and vibrant visuals, launching February 12, ...
Epic battle scene from BlazBlue Entropy Effect X featuring dynamic characters and vibrant visuals, launching February 12, …

91Act, based in Chengdu, began with the goal of focusing solely on action games – even its name riffs on a Chinese phrase meaning “we only want to make action games.” More than a decade ago, founder Michael Jiang left Tencent and, after a single demo, secured the BlazBlue license from Arc System Works for official mobile titles. As the studio approached its ten‑year mark, it faced potential closure before community support helped it rebound. Arc System Works then granted deeper access to the BlazBlue universe, including an original plot penned by the series’ scenario author, paving the way for Entropy Effect X.

How it plays – roguelite runs with fighting‑game fundamentals

Dynamic combat scene from BlazBlue Entropy Effect X, showcasing iconic characters and vibrant visuals in an action-packed ...
Dynamic combat scene from BlazBlue Entropy Effect X, showcasing iconic characters and vibrant visuals in an action-packed …

The core loop mixes roguelite randomness and build‑crafting with responsive, stylish combat and the combo logic fans expect from BlazBlue. Every run is a fresh attempt, with rooms that shape your character’s toolkit and risk profile.

  • Potentials – unlock new moves and abilities as rewards for clearing combat rooms.
  • Strategies – gain attribute‑boosting effects that enhance specific attacks or playstyles.
  • Black Market Vendor – trade away existing perks for high‑risk, high‑reward bonuses.
  • Boss‑focused progression – room by room, build by build, your earned skills and execution determine the outcome.
Dynamic combat scene from BlazBlue Entropy Effect X, showcasing vibrant graphics and 2D action elements.
Dynamic combat scene from BlazBlue Entropy Effect X, showcasing vibrant graphics and 2D action elements.

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Roster and crossover guests

At launch, the game features 14 characters from the BlazBlue universe, all playable within the roguelite framework. Two additional fighters – Icey from Icey and The Beheaded from Dead Cells – arrive as free day‑one DLC. Their inclusion is framed as a natural oddity of the Sea of Possibility, where outsiders can appear without breaking the fiction.

Release details

The studio outlined timing and platform specifics, along with key creative credits tied to the BlazBlue IP. The following snapshot compiles the essentials.

Bottom line – why it matters

Entropy Effect X signals a concerted push by 91Act to fuse roguelite unpredictability with fighting‑game fundamentals and a canon‑anchored story. For players, that means skill‑driven runs with meaningful build choices, a full BlazBlue roster to explore, and two recognizable indie guests joining at no extra cost on day one.

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Daniel Togman

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Pro editor and gamer to the core. Runs By-Gamers.com — a gaming site for reviews, news, and the latest in the gaming universe. Known for raw, straight-up reviews and spotting what makes (or breaks) a game. Solid experience in editing, content creation, and keeping readers engaged with the real stuff. Always in tune with trends, mechanics, and dev insights.

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