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CloverPit lands on Xbox and PC with a slot-machine roguelite twist
CloverPit has launched without prior notice during the Xbox Partner Preview, arriving on Xbox Series X|S, Xbox One, Xbox on PC and via Xbox Game Pass. The debut highlights a horror-themed roguelite that traps players in a cell with a single lifeline – a working slot machine. Progress hinges on each spin: win to advance, lose and you fall through a trapdoor. The reveal also included the first look at Unholy Fusion, an upcoming DLC centered on combining charms for new synergies.
Roguelite design that outgrows luck

At first glance CloverPit looks like a game of chance, but its loop is built around strategy between spins. After every round, players choose charms that reshape how the machine behaves next. Over time, that planning turns near-impossible odds into controllable outcomes.
- Between-round upgrades: pick charms that raise symbol odds, multiply combo scores, boost jackpot payouts, or bend core rules.
- 150 charms at launch: designed to avoid a single “best” path and keep late-game builds opening up with new combinations.
- Synergy-driven runs: momentum builds from small gains into cascading combos, drawing parallels to Balatro’s upgrade hunting.
- Feel-first machine: sound and animation tuning aims to make every spin tactile; rare jackpot chains can run for over a minute.

The team stresses that while early rounds include variance, strategy is meant to overtake luck as your build matures and you learn to manipulate probabilities.
What the developers say

Developers at Panik Arcade emphasize the growing “anticipation factor” as strategies scale in complexity and difficulty. They highlight the shift from gambling to deliberate control as players master the system.
“As you build strategies, you feel in control… the anticipation factor also scales with your strategies and with the difficulty.”

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“Once players understand how to bend the odds, they’re no longer gambling; they’re engineering fate.”
Difficulty, secrets, and spectacle
CloverPit is intentionally demanding – a push-your-luck loop where one more spin can spell triumph or a drop through the floor. The developers note hidden challenges, secret modifiers and unexpected twists tucked deeper in the pit. Despite the grim setting, the slot machine is treated like a “forbidden toy,” with pulsing visuals and coin-soaked feedback that amplify big chains.
What’s next: Unholy Fusion DLC
The first DLC, Unholy Fusion, is teased as an expansion focused on combining charms in new, experimental ways. The intent is to unlock fresh synergies and more chaotic combo routes. No release date or additional details were provided.
Where you can play
CloverPit is available across current and previous Xbox consoles, plus PC through the Xbox ecosystem, and is included with Game Pass. See the breakdown below.
Why it matters – mastering the reels, not rolling the dice
CloverPit reframes the slot machine as a strategic engine rather than pure randomness. For players who enjoy tinkering with probabilities and chasing late-game synergies, its 150-charms launch and the teased Unholy Fusion DLC signal a system built to be learned, pushed and, eventually, broken in clever ways.
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