Kratos’ Origin Retold: Sons of Sparta Brings God of War to 2D on Ps5

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Kratos’ Origin Retold: Sons of Sparta Brings God of War to 2D on Ps5
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PlayStation has released God of War Sons of Sparta on PlayStation 5 – a retro‑inspired 2D action platformer built in collaboration with Mega Cat Studios. The game is a canon prequel set during Kratos’ youth, returning the saga to ancient Greece with a new perspective on combat and exploration. Players follow Kratos and his brother Deimos through the harsh Spartan Agoge and into the wider region of Laconia. The project adapts hallmark God of War elements – weighty combat, mythic creatures, and character‑driven storytelling – into a side‑scrolling format without abandoning series DNA.

Story Focus – Duty, Honor, Brotherhood

Kratos and Deimos stand ready with spears in a 2D retro-inspired scene from God of War Sons of Sparta game
Kratos and Deimos stand ready with spears in a 2D retro-inspired scene from God of War Sons of Sparta game

Sons of Sparta takes place during the formative years of Kratos’ life, when Spartan cadets undergo unforgiving training. Alongside Deimos, he ventures beyond Sparta’s walls into the Laconia countryside, confronting dangers that test their upbringing and redefine their bond. The narrative centers on duty, honor, and brotherhood, aligning with the writing pedigree behind God of War (2018), God of War Ragnarök, and God of War Ragnarök: Valhalla.

Cast Returns and New Voices

Two warriors battle on a stone bridge in a lush, mountainous landscape from God of War Sons of Sparta
Two warriors battle on a stone bridge in a lush, mountainous landscape from God of War Sons of Sparta

The production features TC Carson as the adult Kratos who narrates the tale, a role he carried in the Greek saga. Antony Del Rio reprises the younger Kratos, mirroring his performance from 2010’s Ghost of Sparta. The game also introduces Scott Menville as the voice of young Deimos, expanding the series’ vocal lineup with fresh talent.

Combat Reimagined for 2D

A majestic winged creature soars above rocky platforms in a 2D landscape from God of War Sons of Sparta
A majestic winged creature soars above rocky platforms in a 2D landscape from God of War Sons of Sparta

Sons of Sparta translates the series’ kinetic combat into a side‑scrolling structure while maintaining impact and flexibility. Customization is central, with an emphasis on readable inputs, mobility, and finishers tailored for a 2D plane.

  • Primary arsenal – Kratos wields a spear and shield, each moddable with attachments that alter function and power. Every attachment carries its own upgrade path, supporting varied builds.
  • Skill progression – Three skill trees unlock abilities for offense, defense, and movement, letting players tune their approach to crowd control, survivability, and traversal.
  • Finishers and flow – Combat emphasizes chaining abilities into brutal finishers that echo the series’ trademark crescendo, adapted to 2D timing and spacing.
Kratos traverses a lush, ancient Greek landscape in the 2D platformer God of War Sons of Sparta on PS5
Kratos traverses a lush, ancient Greek landscape in the 2D platformer God of War Sons of Sparta on PS5

Gifts of Olympus – Divine Tools with Bite

As Kratos explores Laconia, he acquires Gifts of Olympus – artifacts that introduce special and super attacks. Some excel at range, from precision strikes to explosive projectiles that catch multiple targets. Others deliver dedicated melee combos to complement spear techniques, encouraging on‑the‑fly swapping to match enemy types and arenas.

Greek Bestiary Returns, with New Faces

Classic foes from the Greek era reappear, including minotaurs, satyrs, and undead legionnaires. Animations were reinterpreted for 2D to retain their silhouettes and behaviors. Alongside these staples, new creatures drawn from Greek mythology expand encounter variety, adding fresh patterns and weaknesses to learn.

Exploring Laconia in Hd Pixel Art

The journey unfolds across high‑definition pixel‑art locations that evoke Kratos’ homeland with layered detail. Beyond the main path, Laconia hides optional quests, secret encounters, and loot that reward curiosity and mastery of movement. The world design aims to balance concise stages with reasons to revisit and optimize routes.

Read also our article: Assassin’s Creed Origins Tech Anchors Interactive Mummification at Paris Museum

Score by Bear Mccreary

Composer Bear McCreary returns with a soundtrack that blends retro textures and the series’ orchestral and choral scale. The hybrid approach supports both the nostalgic 2D presentation and the gravitas expected from God of War’s tone.

Official Videos

Announcement and gameplay previews are available on YouTube:

Why This Matters – a New Angle on a Familiar Myth

For players invested in Kratos’ origins, Sons of Sparta offers a canon look at his formative years while experimenting with format. For action‑platformer fans, it folds God of War’s systems into a customizable 2D combat loop. Either way, it’s a focused return to Greece that broadens the series without rewriting its core.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst

Pro editor and gamer to the core. Runs By-Gamers.com — a gaming site for reviews, news, and the latest in the gaming universe. Known for raw, straight-up reviews and spotting what makes (or breaks) a game. Solid experience in editing, content creation, and keeping readers engaged with the real stuff. Always in tune with trends, mechanics, and dev insights.

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