Greedland 1.0 arrives on PC: Lava Area, Base Defense, Titans

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Greedland 1.0 arrives on PC: Lava Area, Base Defense, Titans
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Greedland has landed on Windows PC with Xbox Play Anywhere support, and it arrives alongside the game’s Version 1.0 milestone update. The patch expands the shooter with a new Lava Area, a defensive mode, summonable mechs, and an enlarged arsenal. Progression syncs between Xbox Series X|S and Windows, while co-op remains local. The developer – solo creator VaMP He – frames this build as the culmination of a 4-year push to 1.0.

Version 1.0 — what’s actually new

Aerial view of intense battle in Greedland, featuring Titan Mechas and alien mutants amidst explosions
Aerial view of intense battle in Greedland, featuring Titan Mechas and alien mutants amidst explosions

The update focuses on fresh combat spaces, a new defensive objective loop, and mid-run power spikes via mechs. It also layers in a set of achievement targets and expands the gear pool to deepen build variety. The goal is to broaden runs without changing the game’s core rhythm.

Lava Area: 10-level gauntlet and endless mode

Aerial view of a battle scene in Greedland, featuring a character fighting off alien creatures with energy blasts
Aerial view of a battle scene in Greedland, featuring a character fighting off alien creatures with energy blasts

The new Lava Area pushes the campaign into a molten biome with 10 new levels plus an endless mode. Expect different environmental reads and a tougher mutant roster, with risk-reward tuned for later progression. It functions as a fourth setting after Jungle, Desert, and Icefield.

Base Defense and Titan Mechas

Commander battles alien swarm in Greedland's new Lava Area, surrounded by glowing markers and mechas
Commander battles alien swarm in Greedland's new Lava Area, surrounded by glowing markers and mechas

Base Defense reframes encounters around holding a mercenary outpost against escalating waves. When pressure peaks, players can build Titan Power during a run and call down Titan Mechas to break sieges. Two frames are available: the Bipedal Titan and the Light Titan, each changing your power window when deployed.

Feature breakdown — Version 1.0 at a glance

Below is a concise rundown of the content and systems introduced with Version 1.0. It groups the headline additions so returning players can prioritize what to try first.

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Arsenal and targets for completionists

The Logistics update increases build paths with 2 Power Armors, 2 wide-area damage weapons, 5 equipment items, and 3 fused equipment. For players chasing full clears, the patch also adds 1000 Gamerscore across new achievements tied to the biome, the mode, and the mechs.

Platform notes and co-op

Xbox Play Anywhere is supported, which means saves and progression sync between Xbox Series X|S and Windows. Local co-op remains shared-screen only. Cross-platform multiplayer between Xbox and PC is not supported.

“Your support has been the fuel for this four-year journey. Greedland 1.0 is here, and this update represents a major milestone in our fight together.” — VaMP He

Why it matters — a cleaner endgame loop with flexible power spikes

Version 1.0 gives Greedland a fuller late-game through a new biome, a defensive objective mode, and on-demand power spikes via Titan Mechas. If you’ve been waiting for a content-complete build with cross-device progression, this is the patch to revisit.

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Daniel Togman

Editor-in-Chief & Gaming Analyst

Pro editor and gamer to the core. Runs By-Gamers.com — a gaming site for reviews, news, and the latest in the gaming universe. Known for raw, straight-up reviews and spotting what makes (or breaks) a game. Solid experience in editing, content creation, and keeping readers engaged with the real stuff. Always in tune with trends, mechanics, and dev insights.

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