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Nice Day for Fishing turns angling into an RPG on Xbox and PC
Nice Day for Fishing, a pixel-art fishing adventure set in the world of Azerim, is now available on Xbox Series X|S and Xbox on PC as an Xbox Play Anywhere title. The release adapts the comedic universe of Viva La Dirt League’s Epic NPC Man into a side-view game where casting a line triggers full RPG combat. Players follow Baelin, a fisherman who awakens to adventurer powers after a magical mishap empties the world of everyone but NPCs. The journey centers on Honeywood and the surrounding regions as Baelin attempts to restore order the only way he knows – by fishing.
From Epic NPC Man to Azerim – building a familiar world in 2D

Developers mined the Epic NPC Man series for landmarks, lore notes, and unseen locales to ground Azerim in recognizable places while reimagining them in pixel art. The map was translated into a 2D sidescroller divided into 12 underwater regions, each designed around memorable settings and strong fishing themes. Expect locations such as a volatile volcano, a ruined magical library overrun by aquatic nasties, and the Undead Mines – all anchored by Honeywood Village, which features music from the original VLDL videos.
Key world notes:

- Recognizable references drawn from the VLDL community and series lore.
- Side-view exploration stitched from region-to-region, with underwater biomes guiding progression.
- Inclusion of places mentioned in the show but not previously shown on screen.
Fishing as a fight – RPG systems beneath the surface

The team designed fishing to function like a turn-on-a-dime RPG encounter rather than a simple timing minigame. When a fish bites, players attack to deal damage and pull the catch toward the surface, but can be forced into defensive stances as enemies resist and reverse the line. Encounters lean on familiar fantasy systems – health and stamina bars, damage numbers, buffs, debuffs, spells, cooldowns – requiring timing and resource management rather than button mashing.
- Active combat loop – time attacks, blocks, and spell casts while managing items and cooldowns.
- Escalating boss design – deep-sea enemies shift phases, adopt new abilities, and change forms mid-fight.
- Clear combat readability – RPG-style indicators help track momentum and survivability.

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Progression and secrets – how you grow stronger
Power gains are tied to treasure finds, shop upgrades, and side quests from Honeywood’s mayor. The developers note that maxing out every shop opens access to the best equipment for different builds – from magic-forward to tanky setups. There is also a secret boss with a unique reward, kept intentionally under wraps.

Platforms and availability
Nice Day for Fishing is available now on Xbox Series X|S and Xbox on PC as an Xbox Play Anywhere release. The setting, tone, and character roster draw directly from Viva La Dirt League’s Epic NPC Man series, with in-game nods for fans alongside systems designed for players seeking a fresh take on fishing and action-RPG hybrids.

Why it matters – a different catch for RPG fans
By reframing fishing as a phase-based RPG duel and layering it onto a recognizable comedy-fantasy universe, Nice Day for Fishing offers a variant of the action-RPG loop that emphasizes timing, build choices, and world references. For players who enjoy mechanical clarity and boss-learning arcs, it’s a focused twist on a familiar genre – built for short sessions or extended dives into Azerim’s deeper waters.


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