Remnant Brings a Gravity Gun and Salvage Convoys to No Man’s Sky

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Remnant Brings a Gravity Gun and Salvage Convoys to No Man’s Sky
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Hello Games has revealed Remnant – the first No Man’s Sky update of the year – as the space exploration game approaches its 10-year milestone since launching on PlayStation in 2026. The headline addition is a gravity gun called the Gravitino Coil, a new multi-tool module that enables physics-driven interactions across planets. Alongside it comes a salvage-and-logistics loop with buildable trucks and industrial processing. A limited-time community expedition gathers players into convoys to clean up a wreck-strewn world. The studio also noted that last year included major updates Worlds Part II and Voyagers, plus smaller drops in Relics, Beacon and Breach.

Gravitino Coil: a New Physics Tool and Improvised Weapon

A player uses the Gravitino Coil to lift a large object in No Man's Sky, with floating islands in the background
A player uses the Gravitino Coil to lift a large object in No Man's Sky, with floating islands in the background

The Gravitino Coil is a powerful anti-gravity module for the multi-tool. Players can grab, carry, toss and hurl large objects, enabling environmental problem-solving and cargo handling. The same tool doubles as a ballistic option: it can seize hostile Sentinels or turn heavy debris into projectiles.

This system anchors Remnant’s shift toward tactile, physics-led scenarios, expanding how explorers interact with planetary wreckage and terrain.

Players using gravity gun to load cargo onto trucks in No Man's Sky's new Remnant update environment
Players using gravity gun to load cargo onto trucks in No Man's Sky's new Remnant update environment

Salvage Runs, Trucks and Waste Processing Plants

Planetary salvage and debris are now collectible and recyclable into rare, high-value resources. Players can construct trucks, tipping flatbeds and haulers to move materials to industrial yards, either solo or as part of a salvage crew with friends. The loop centers on hunting wrecks, loading cargo, and hauling across alien landscapes for new rewards.

A player holds a gravity gun in No Man's Sky, facing futuristic trucks and machinery on an alien landscape
A player holds a gravity gun in No Man's Sky, facing futuristic trucks and machinery on an alien landscape

At the destination, new Waste Processing Plants allow sorting and depositing of materials for substantial payouts. Some scrap is highly volatile, demanding careful handling and transport. Overloading vehicles is possible – and risky – adding tension to each long haul.

Vehicle Customization Expands

Massive spherical structure on alien terrain with trucks and lush green landscape in No Man's Sky update Remnant
Massive spherical structure on alien terrain with trucks and lush green landscape in No Man's Sky update Remnant

Remnant broadens vehicle personalization. Players can configure bespoke haulers to suit their routes and cargo, from brightly colored incinerators to spider‑legged sci‑fi explorers and heavily armed vehicles with tank tracks. This deeper tuning complements the new salvage economy and convoy operations.

Time-Limited Convoy Expedition and Rewards

Two characters in futuristic gear using a gravity gun to manipulate objects in a snowy industrial setting
Two characters in futuristic gear using a gravity gun to manipulate objects in a snowy industrial setting

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A new limited-time community expedition brings travelers together to reclaim a planet covered in wrecks. Roles can vary – hauler driver, gravity gun ground crew, or industrial yard operator – emphasizing coordination and logistics.

Expedition rewards include dozens of new vehicle parts and an all‑new armor set featuring plush, padded fabrics with ornate steampunk-style detailing.

Feature Snapshot

The table below highlights the core additions announced for Remnant and how they affect play.

Watch the Announcement

Official video:

Why It Matters: Physics Meets Logistics in Year Ten

Final Takeaway – Remnant layers a physics tool, risk‑reward hauling and co‑op convoys into No Man’s Sky’s sandbox. For players, that means new ways to shape planetary play – from precision cargo handling to chaotic object-flinging – plus fresh incentives to coordinate as crews during the expedition.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst

Pro editor and gamer to the core. Runs By-Gamers.com — a gaming site for reviews, news, and the latest in the gaming universe. Known for raw, straight-up reviews and spotting what makes (or breaks) a game. Solid experience in editing, content creation, and keeping readers engaged with the real stuff. Always in tune with trends, mechanics, and dev insights.

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