Routine brings its retro-future lunar horror to Xbox platforms

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Routine brings its retro-future lunar horror to Xbox platforms
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Routine is out now across the Xbox ecosystem, delivering a sci‑fi horror experience shaped by a 1980s vision of the future. Set on an abandoned lunar base, the game leans on familiar, tactile design to keep the setting believable. The team highlights an approach that avoids over‑styled “sci‑fi” props in favor of everyday items that ground the world. A new launch trailer previews the threats awaiting players, with a focus on slow‑burn dread rather than jump scares.

A retro-future built to feel real

Abandoned lunar base interior in Routine game, featuring relatable sci-fi design elements and immersive atmosphere.
Abandoned lunar base interior in Routine game, featuring relatable sci-fi design elements and immersive atmosphere.

The world of Routine is modeled to be relatable science fiction – the base is functional first, with recognizable objects placed inside high‑tech spaces to anchor the atmosphere. The aesthetic draws from analog gear of the 1980s and 1990s, emphasizing weight, texture, and wear. This extends to the station’s concept itself, envisioned as people in the 1980s might imagine it – even including a holiday resort and mall on the moon.

Design that cuts the noise

Spooky interior of an abandoned lunar base in Routine, showcasing immersive sci-fi horror elements. Available now on Xbox.
Spooky interior of an abandoned lunar base in Routine, showcasing immersive sci-fi horror elements. Available now on Xbox.

Routine minimizes on‑screen clutter to enhance immersion. The studio deliberately limits UI and omits typical waypoint markers, encouraging players to read the environment and move at their own pace. Guidance comes through environmental storytelling and careful level design, refined over extensive playtests to keep navigation readable.

Tools for orientation, not hand-holding

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Progress tracking exists, but it is diegetic. Players access a PDA (Personal Data Assistant) at Wireless Access Points, where Tasks are recorded to keep goals clear without dominating the screen. The intent is to maintain immersion while providing just enough structure to stay on course.

Horror built on tension

Explore the eerie, relatable lunar base of Routine, a sci-fi horror game now available on Xbox and PC.
Explore the eerie, relatable lunar base of Routine, a sci-fi horror game now available on Xbox and PC.

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Routine favors tension over jump scares, building unease by subverting expectations throughout exploration. Mechanical threats seen in earlier footage remain a constant danger, but the team hints at a darker presence that emerges later – briefly teased in the launch trailer.

Platforms and availability

A dark, abandoned lunar base interior featuring a humanoid robot, highlighting the immersive horror of Routine game.
A dark, abandoned lunar base interior featuring a humanoid robot, highlighting the immersive horror of Routine game.

The game is available today across Xbox platforms, including cloud play. It is also included with Xbox Game Pass. Below is a concise overview of where you can play.

Where Routine is available

Final takeaway – immersion by subtraction

Routine’s core bet is simple: remove the noise so every step on the moon feels consequential. If you want a horror game that trusts you to find your way – and rewards patience with mounting dread – this release is aimed squarely at you.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst

Pro editor and gamer to the core. Runs By-Gamers.com — a gaming site for reviews, news, and the latest in the gaming universe. Known for raw, straight-up reviews and spotting what makes (or breaks) a game. Solid experience in editing, content creation, and keeping readers engaged with the real stuff. Always in tune with trends, mechanics, and dev insights.

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