Borderlands 4’s first raid boss arrives with timed-tier loot

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Borderlands 4’s first raid boss arrives with timed-tier loot
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Borderlands 4 has rolled out its first raid boss as a free update, introducing Bloomreaper the Invincible alongside a new timed reward system. The encounter centers on speed – finish faster to unlock stronger tiered loot. Players can chase nine new Legendary items, with several class mods tied to higher performance thresholds. The patch also expands endgame difficulty with Ultimate Vault Hunter Mode – Level 6 and a new optional True Mode that scales enemies to a 4‑player party. A future Takedown raid is planned for 2026.

How the Bloomreaper raid works

Four Vault Hunters battle Bloomreaper the Invincible, a massive plant-like raid boss in Borderlands 4
Four Vault Hunters battle Bloomreaper the Invincible, a massive plant-like raid boss in Borderlands 4

Bloomreaper is pitched as Borderlands 4’s most demanding endgame challenge to date. You must complete the story campaign before attempting the fight, and while there’s no hard level gate, the team advises reaching the level‑50 cap. Enemy health and damage scale to your party size and levels, so expect a tough battle solo or in co‑op.

The boss unfolds across a multi‑phase fight in a hazardous arena called The Bloom. Movement is critical – you’ll grapple‑leap between stone pillars above a foggy chasm, where a misstep means instant death. The “Invincible” label nods to earlier Borderlands raid bosses – it’s a title, not literal immortality. To start the mission, check the Raid Board in any of Kairos’ major hubs.

Bloomreaper the Invincible, a towering plant-like raid boss with glowing eye and sharp purple appendages
Bloomreaper the Invincible, a towering plant-like raid boss with glowing eye and sharp purple appendages

Timed rewards and new Legendaries

A new timer governs your raid clear. When Bloomreaper goes down, a reward chest grants Bronze, Silver, Gold, or Platinum bonuses based on completion time – higher tiers deliver increasingly powerful gear. Your mission tracker shows the remaining time for each tier.

  • Class Mod drops require Silver‑tier or higher in UVHM.
  • Platinum‑tier in UVHM guarantees Rainmaker, a new Ripper Sniper Rifle with a large magazine, high fire rate, and a chance to not consume ammo.

Full list of new Legendary drops from Bloomreaper’s chest:

  • Rainmaker – Ripper Sniper Rifle (guaranteed at Platinum‑tier in UVHM)
  • Mantra – Maliwan Shotgun
  • Undershield – Vladof Shield
  • Urchin – Tediore Ordnance (Grenade)
  • Jett‑Setter – Ripper Ordnance (Heavy Weapon)
  • Misericorde – Siren Class Mod (Silver‑tier or higher in UVHM)
  • Overdriver – Exo‑Soldier Class Mod (Silver‑tier or higher in UVHM)
  • Trooper – Gravitar Class Mod (Silver‑tier or higher in UVHM)
  • Lamplighter – Forgeknight Class Mod (Silver‑tier or higher in UVHM)

Read also our article: Borderlands 4: active Mercenary Day SHiFT cosmetic codes

New difficulty options

The update introduces Ultimate Vault Hunter Mode – Level 6, adding another rung to the endgame ladder. It also debuts True Mode, a toggle in Session Settings that scales all enemies as if you’re in a 4‑player party, regardless of actual party size. True Mode can be switched on or off independently of UVHM and has no effect in 4‑player co‑op. Combine True Mode with UVHM Level 6 for a substantial challenge spike.

What’s next for endgame

Gearbox outlined longer‑term plans for endgame, confirming an all‑new Takedown raid in 2026 as a free update. Separately, Bounty Pack 1: How Rush Saved Mercenary Day is available now for all Borderlands 4 players at no cost.

Watch the update video

Video:

Final takeaway – precision and speed now define the grind

Bloomreaper resets the endgame meta around time‑to‑kill and execution. If you want the best chest tiers – and that guaranteed Rainmaker – you’ll need a refined build, tight movement, and party coordination. The new UVHM level and True Mode give you the knobs to tune difficulty, turning the raid into a repeatable test of skill rather than a one‑off challenge.

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Daniel Togman

Editor-in-Chief & Gaming Analyst

Pro editor and gamer to the core. Runs By-Gamers.com — a gaming site for reviews, news, and the latest in the gaming universe. Known for raw, straight-up reviews and spotting what makes (or breaks) a game. Solid experience in editing, content creation, and keeping readers engaged with the real stuff. Always in tune with trends, mechanics, and dev insights.

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