- What Is Rivals of Aether? Game Type, Platforms, and Modes Explained
- Black Myth Wukong Guide – What To Expect From This Amazing New RPG
- Top 5 Gaming Thrones for a Luxurious Gaming Experience
- Is Sonic Triple Trouble 16-Bit Official? Who Is The Bad Guy in Sonic Triple Trouble?
- Among Us Original: Where and How To Play The Classic Game
Official Borderlands 4 PC guidance – what to tweak for 30-60 FPS
As Borderlands 4 lands on PC, the developers have published performance guidance and settings baselines aimed at smoothing out early play. The update focuses on what players should expect at common resolutions and how to tune graphics for stability. Minimum and recommended targets are defined up front, and NVIDIA has supplied detailed optimal settings per GPU. One operational note stands out – changing any graphics option will trigger shader recompilation, so expect a brief period before performance settles.
Baseline expectations: resolution, framerate and presets

The studio sets two performance anchors for PC players. Minimum PC specs are targeted at 1080p-30 using the Low preset, while Recommended PC specs aim for 1440p-60 on the Medium preset. These are outcome targets – actual performance will vary by hardware and settings.
After any change to graphics options, shaders recompile in the background; the team advises continuing play for at least 15 minutes before judging the impact of adjustments.

NVIDIA’s optimal settings charts – what’s in the presets
NVIDIA shared resolution-based charts covering multiple GeForce generations, each listing expected framerate, display options and per-setting recommendations. Across the board, the charts lean on DLSS upscaling, with a clear pattern by resolution:

- 1080p: DLSS “Quality” is commonly suggested; VSync Off, Anti-Aliasing Disabled; NVIDIA Reflex On.
- 1440p: DLSS “Balanced” is frequently recommended; VSync Off; NVIDIA Reflex On.
- 4K: DLSS “Performance” is prioritized; VSync Off; NVIDIA Reflex On.
DLSS Frame Generation appears as On for many GeForce RTX 40‑series and 50‑series entries, while earlier RTX 20‑series and several 30‑series rows list Frame Generation as N/A. The charts also include driver context – NVIDIA Game Ready Driver version 581.29 is referenced alongside the presets.

1080p – sample GPUs and their stated targets
Below is a concise look at examples pulled from the 1080p chart. It shows how the expected framerate climbs with newer GPUs and when DLSS Frame Generation is used.

Per-setting details vary by card, but the 1080p presets typically specify Full‑screen display, VSync Off, Anti‑Aliasing Disabled, DLSS set to Quality and NVIDIA Reflex On, with geometry, shadows and effects scaling from Low to Very High depending on the GPU.
1440p – sample GPUs and their stated targets

Read also our article: Borderlands 4 on PC – official performance targets and GPU tuning
The 1440p chart centers around a Medium‑class experience at 60 FPS on newer cards, with a 30+ FPS baseline for older high‑end GPUs.
At this resolution, presets frequently switch DLSS to Balanced. NVIDIA Reflex remains On, VSync is Off and Anti‑Aliasing is Disabled in the provided configurations, with quality sliders adjusted to match each GPU’s capabilities.
4K – sample GPUs and their stated targets
For 4K, the charts emphasize aggressive upscaling and Frame Generation on supported GPUs to maintain a 60 FPS target.
Most 4K presets specify DLSS on Performance, VSync Off, Anti‑Aliasing Disabled and NVIDIA Reflex On, with quality settings ranging from Medium to Very High depending on the GPU and the presence of DLSS Frame Generation.
Practical tip: shader recompilation after changes
One operational reminder is repeated in the official note – any graphics change triggers shader recompilation. To get a fair read on performance, the team indicates players should continue for at least 15 minutes before drawing conclusions or making further tweaks.
Final takeaway – calibrate once, then play
The official targets provide a clear starting point: 1080p-30 on Low for minimum hardware and 1440p-60 on Medium for recommended builds. NVIDIA’s presets expand on that with per‑GPU guidance, heavy use of DLSS and a noted driver context of version 581.29. Make your changes, let shaders settle, and you should quickly find a stable configuration for your setup.
Meet the Author
Співпраця - текст
Unlock special gaming deals, limited-time bundles, and more - sign up for By-gamers newsletter today!