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Black Ops 7 is live – co-op story, 18 maps, and Dark Aether Zombies
Call of Duty: Black Ops 7 is now live worldwide. The launch centers on a co-op Campaign that brings back series antagonist Raul Menendez as David Mason and the JSOC team investigate the shadowy tech conglomerate known as The Guild. Multiplayer opens with 18 maps and introduces fresh systems and modes aimed at faster pacing and squad flexibility. Zombies continues the franchise’s round-based tradition, this time diving directly into the Dark Aether with help from new incarnations of the original crew. Below is a concise rundown of what’s in at launch – without the fluff.
Co-op Campaign – Mason’s JSOC vs. The Guild

The Campaign in Black Ops 7 is fully cooperative, positioning David Mason and his JSOC unit against the returning Menendez while probing the true motives of The Guild – a global security power promising peace through high-tech oversight. The setup leans into classic Black Ops intrigue, with a focus on shared objectives and synchronized tactics designed for two players. Expect narrative threads that question surveillance, power, and the costs of control.
Multiplayer at Launch – 18 maps and new systems

Black Ops 7 ships with 18 Multiplayer maps on day one. Treyarch pairs that slate with the Overclock system – a new layer intended to amplify moment-to-moment decision-making and combat rhythm. Two new modes debut at launch: Overload and Skirmish, each tuned to push different team compositions and objective pressure.
- Overclock – a feature designed to reframe pacing and utility timing during matches.
- Overload – a new mode emphasizing high-pressure engagements.
- Skirmish – a mode focused on compact team fights and objective control.

Zombies – Round-Based returns in the Dark Aether
Round-Based Zombies is back, this time set squarely within the Dark Aether. Launch content carries forward the classic survive-and-scale structure while introducing new incarnations of the original crew to anchor the narrative. The mode’s focus remains on wave-based intensity, layered progression, and coordinated survival strategies.

Read also our article: Black Ops 7’s Season 01 Battle Pass: what’s new and how it works
Official launch resources and guides
To support players on day one, Activision has published a set of “Ready for Launch” materials covering key pillars. These resources outline the story setup, weapons and equipment, maps and modes, Zombies systems, and progression and Prestige, along with PC specifics such as trailer details, specs, and preloading information. An official Guides hub also offers tips and interactive Tac Maps, plus a COD 101 starter for Campaign co-op, Multiplayer, and Zombies.

- Story overview and Campaign endgame context
- Weapons and equipment breakdowns
- Multiplayer maps and modes primer
- Zombies equipment, enhancements, augments, and GobbleGums overview
- Progression and Prestige systems explained
- PC trailer, specs, preloading, and handheld support information
Final takeaway – What matters for players

Black Ops 7 lands with co-op at the core, a sizable 18-map Multiplayer lineup, and a return to Round-Based Zombies in the Dark Aether – a clear signal that Treyarch is leaning into the modes and pacing that define Black Ops. Whether you’re here for tactical two-player story beats, competitive rotations, or undead endurance runs, the launch package is built to get you playing immediately and digging deeper as the meta takes shape.

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