Control Resonant’s First Ps5 Pro Gameplay Warps Manhattan

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Control Resonant’s First Ps5 Pro Gameplay Warps Manhattan
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Remedy Entertainment has released the first full gameplay footage of CONTROL Resonant running on PlayStation 5 Pro. The video follows Dylan Faden tracking a formidable Resonant adversary through the West Incursion Zone in Manhattan. The city is reimagined as a shifting battleground where otherworldly forces distort familiar streets and structures. Gameplay is framed around large, distinct areas that encourage exploration, secrets, and optional encounters. A release window is set – CONTROL Resonant is scheduled for 2026 across current platforms.

What the New Gameplay Reveals

The footage showcases a twisted version of Manhattan built as a network of expansive zones rather than narrow corridors. Each area layers in side activities, hidden encounters, and optional discoveries to push exploration beyond the critical path.

Traversal leans heavily on Dylan’s supernatural toolkit, especially in locations that abandon normal physics. The highlight is the introduction of Gravity Anomalies – spaces where orientation and gravity shift unpredictably, demanding new movement strategies.

  • Zone-based structure – large, distinct hubs designed for roaming and replay.
  • Optional depth – side activities, secrets, and hidden encounters beyond the main objective.
  • Reality-bending traversal – abilities that let Dylan navigate spaces that no longer follow usual rules.
  • Gravity Anomalies – areas where gravity and orientation flip entirely, reshaping combat and movement.
  • Resonant hunt – the demo centers on pursuing a powerful Resonant threat in the West Incursion Zone.

Setting, Protagonist and Combat Focus

The action unfolds in Manhattan, reworked by forces that are actively tearing at reality. This shifting environment alters space on the fly, turning exploration into a tactical puzzle as architecture twists and reorients.

At the center is Dylan Faden, whose expanding abilities underpin both traversal and combat. As the environment grows more distorted, those powers become essential to outmaneuver enemies and navigate impossible geometry.

Platforms, Release Window and Publishing

CONTROL Resonant is scheduled to release in 2026. Remedy Entertainment will publish the game, with Annapurna Pictures co-financing and co-producing under a strategic partnership with Remedy.

The game targets current-generation consoles and PC/Mac storefronts, ensuring feature parity across ecosystems at launch.

Launch Targets – Platforms and Storefronts

The following platforms and stores have been confirmed for the 2026 release window. This list reflects official channels named by the studio.

PlayStation 5 PlayStation Store
Xbox Series X|S Microsoft Store
PC Steam, Epic Games Store
Mac Steam, App Store

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From the Developers

Additional context on mechanics and design choices accompanies the reveal on the PlayStation Blog, authored by Sergey Mohov, Lead Gameplay Designer at Remedy Entertainment. The post offers a structured breakdown of the systems highlighted in the footage and how they shape player flow.

For those tracking the project’s evolution, the blog entry functions as the official reference for the current feature set and world structure.

Watch the Gameplay

The new gameplay slice is available on YouTube and focuses on the West Incursion Zone, its traversal challenges, and the Resonant encounter.

Why It Matters – What Players Can Expect

The reveal frames CONTROL Resonant as a zone-driven, exploration-heavy evolution of the series’ supernatural action. With Gravity Anomalies altering traversal and combat, the footage points to encounters that demand spatial awareness as much as raw power. Players planning for 2026 can expect a multiplatform launch with a focus on discovery, optional content, and reality-bending navigation.

Meet the Author

Daniel Togman

Editor-in-Chief & Gaming Analyst

Pro editor and gamer to the core. Runs By-Gamers.com — a gaming site for reviews, news, and the latest in the gaming universe. Known for raw, straight-up reviews and spotting what makes (or breaks) a game. Solid experience in editing, content creation, and keeping readers engaged with the real stuff. Always in tune with trends, mechanics, and dev insights.

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