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My Hero Academia: All’s Justice Locks in Feb 6 Release Date
Bandai Namco has outlined MY HERO ACADEMIA: All’s Justice – a super‑powered 3D arena fighter that recreates the anime’s final battle arc with fully voiced story scenes and in‑engine cinematics. The game arrives on PlayStation 5, Xbox Series X|S, and PC (Steam) on February 6, 2026. Console versions unlock at 00:00 local time in each region, with platform‑specific schedules for PC listed below. The project focuses on the climactic conflict, letting players step into both sides of the struggle.
The Final War Arc, Told from Both Fronts

All’s Justice revisits My Hero Academia’s concluding storyline with fully voiced dialogue, dramatic camera work, and set‑piece battles. Players experience the campaign from the perspective of Heroes and Villains, culminating in the series’ defining showdown between One For All and All For One. The presentation leans on in‑engine cutscenes to keep action and narrative tightly connected.
Roster Breadth and Progression Systems

The game features the franchise’s largest playable roster to date – including the full Class 1‑A, Pro Heroes, and major antagonists. A new Rising system is introduced to unlock each character’s full potential. Every fighter brings a distinct Quirk skillset, polished animations, and teamwork‑driven abilities designed to enable synergized attacks and endgame‑tier move sets.
Combat Pillars and New Mechanics
- 3v3 Tag‑Team Combat – Switch on the fly to chain combos, call assists, and maintain momentum across a three‑fighter squad.
- “Rising” combat mechanic – Temporarily boosts attack power, movement speed, and Quirk potency to create comeback windows or extend offensive pressure.
- Fully voiced, cinematic sequences – Story encounters feature complete voiceover and camera work aimed at highlighting key moments.
Game Modes
- Story Mode – The Final Battle – A narrative campaign covering the closing arc from both sides of the conflict, framed by cinematic sequences and combat encounters.
- Team Up Mission Mode – Training within a virtual simulation alongside Class 1‑A, mission objectives, and progression unlocks.
- Archives Battle Mode – Replayable iconic fights from the anime, unlocked through progress in Team Up Missions.
Audio and Languages
The game supports English or Japanese voiceover. Subtitles and UI are available in English, Japanese, French, Spanish (Spain and Latin America), German, Italian, Simplified Chinese, Traditional Chinese, and Korean.
Platforms and Release Timing
MY HERO ACADEMIA: All’s Justice launches on PlayStation 5, Xbox Series X|S, and PC (Steam). Console editions unlock at 00:00 local time on February 6, 2026. PC timing varies by region as detailed below.
Pc Regional Release Schedule
This table lists the official PC (Steam) go‑live times by city and time zone. All entries are provided as announced and reflect local dates and times.
Read also our article: Photo Mode Lands in Borderlands 4 – What’s Inside the Jan 29 Update
Table: PC release times by region
Pc Requirements
Below are the official minimum and recommended specifications. Performance targets and API notes are included exactly as stated for clarity.
Table: PC requirements at a glance
Estimated performance (Minimum) – 1080p/60fps on Low settings; framerate may drop in graphics‑intensive scenes.
Estimated performance (Recommended) – 1080p/60fps on High settings; framerate may drop in graphics‑intensive scenes. DirectX 12 API requirement: Windows 10 (Version 1809 or later) and a GPU with 4 GB VRAM.
Why This Matters
A definitive arc retelling with team‑based systems – All’s Justice packages the series’ endgame into a focused 3D fighter with 3v3 squad play, a new Rising mechanic, and the franchise’s broadest roster to date. With the date set and specs clarified, players can plan their platform and squad ahead of launch.
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