- What Is Rivals of Aether? Game Type, Platforms, and Modes Explained
- Black Myth Wukong Guide – What To Expect From This Amazing New RPG
- Top 5 Gaming Thrones for a Luxurious Gaming Experience
- Is Sonic Triple Trouble 16-Bit Official? Who Is The Bad Guy in Sonic Triple Trouble?
- Among Us Original: Where and How To Play The Classic Game
Five new bosses detailed: Franz, Resurgence Offspring, and Idris’s Retainer
The latest official blog update breaks down five high-stakes encounters, introducing a mix of humanoid threats, eldritch constructs, and Cocoon-born horrors. Each profile focuses on how these enemies fight and what makes them dangerous. The reveal includes two short videos, offering a first look at movement patterns and attack pacing. Below is a concise roundup of the foes, their combat identities, and what players should expect when the fight begins.
All details below are drawn from the official brief – no marketing fluff, just the traits and behaviors that define these encounters.

Franz the Dejected Assailant
Once the bandit leader who assaulted the MagMell Forma Institute 100 years ago, Franz has since forfeited his sanity and transformed into a monstrous entity. Despite that fall, his bayonet combo attacks remain intact, emphasizing aggressive, chained pressure. Historical accounts note that Franz perished alongside Noah, the defender who met his charge, during the assault.

Video (official source): https://www.youtube-nocookie.com/embed/PgCAeYS2dxc?si=BJJVW9w9WvU1X7Aa
The Blind Resurgence Offspring

Slumbering within a sealed Cocoon, this Offspring has had both eyes gouged out. It closes distance slowly by sensing sound and presence, then threatens a wide-area sweeping greatsword strike capable of devastating careless targets. The fight favors patience and spatial discipline.
Video (official source): https://www.youtube-nocookie.com/embed/k36FbM_q8kU?si=TY5qd7WXWfN_4KpM
Read also our article: Free Ride lands in Mafia: The Old Country – challenges, first‑person view, Photo Mode
Retainer of Idris
A gargantuan construct forged by the Progenitor Revenant, Idris, this colossus is clad in skin described as unyielding as tempered steel. With multiple tentacles, it dispatches anything deemed an enemy without hesitation. In a world where Idris has long since vanished, the Retainer’s current location and true purpose remain unknown.
Resurgence Offspring – Witch
This horror is a fusion: a skeletal witch paired with a massive, crawling female form that attacks in unison. Expect relentless scythe flurries interlaced with complex magic formae. The official guidance stresses high ailment resistance to withstand debilitative effects throughout the encounter.
Resurgence Offspring – Minotaur
Another Cocoon-bound Offspring, the Minotaur wields a colossal hammer and a towering greatshield, channeling the primal ferocity of a wild bull. It lands crushing blows with preternatural strength and chains in explosive charges powered by the hammer’s ignition mechanisms. Success hinges on reading the tempo and finding a rhythm within its relentless pressure.
Quick reference – enemy roundup
Below is a fast, fact-based comparison of the five revealed foes. Use it as a primer before diving deeper into their patterns and attack variety.
Why it matters – learning the patterns before the pain
These profiles outline how each enemy exerts pressure – from combo-centric aggression to area-denial swings and status-heavy magic. For players, the takeaway is simple: study movement cues, respect range, and prepare resistances where noted. Understanding their tools now can cut down on retries later.
Meet the Author
Співпраця - текст
Unlock special gaming deals, limited-time bundles, and more - sign up for By-gamers newsletter today!