- What Is Rivals of Aether? Game Type, Platforms, and Modes Explained
- Black Myth Wukong Guide – What To Expect From This Amazing New RPG
- Top 5 Gaming Thrones for a Luxurious Gaming Experience
- Is Sonic Triple Trouble 16-Bit Official? Who Is The Bad Guy in Sonic Triple Trouble?
- Among Us Original: Where and How To Play The Classic Game
Blood Codes and Burden: how the build system really works
In a new official breakdown, the developers outline how Blood Codes shape character builds for Revenants and how equipment choices introduce a calculated Burden that can alter movement and combat flow. The post also clarifies how Boosters and Traits stack to create conditional power spikes, including Link Traits that activate with a Partner. The details focus on core gameplay systems—no cosmetics or monetization—highlighting flexibility, risk management, and team-based synergies. Below is a concise summary of what was confirmed.
Blood Codes – flexible cores for your build

Blood Codes are described as the physical manifestation of a Revenant’s power and the basis for build customization. They set your fighting style, favored weapons, and applicable formae. Crucially, they are swappable like equipment, letting you pivot your base stats and playstyle at any time—no respec grind or retraining required.
Attributes and Burden – what changes when you gear up

Equipping Weapons, Jails, and Defensive Formae applies Burden to the relevant abilities. Depending on its state, Burden can change your character’s actions or grant special bonuses. When a Burden value exceeds its corresponding Attribute, the character is considered Overburdened, simultaneously gaining a Benefit and a Penalty. If you can play around the downside, the upside can be significant.
Attribute effects at a glance

The official post ties each Attribute to specific combat roles and resources. Use the overview below as a quick reference.
Mobility trade-offs – dodging tied to Burden

Dodging behavior directly reflects your current Burden distribution across ability scores. The system incentivizes careful load management—or a deliberate embrace of risk.
- If Burden on all abilities stays at or below half of the score, you gain a high-performance quick step.
- If 2 or more abilities enter the Overload state, your dodge becomes a low-performance heavy roll.

Read also our article: Lady Nagant joins My Hero ULTRA RUMBLE – sniper kit and support plans
Boosters – expanding Revenant and Hunter options
Boosters are equipment that enhance Revenant capabilities and can also be used by Revenant Hunters. Their range is described as extensive, from straight Attribute boosts to effects that activate with specific weapon types. Combined with Blood Codes, they add another layer of control over your build’s strengths.

Traits and Link Traits – conditional power and synergy
Traits are unique effects that trigger under specified conditions. They come built into both Blood Codes and Boosters, and can include Link Traits that activate when you’re accompanied by a Partner. By aligning activation conditions across multiple sources, players can trigger simultaneous effects for potent combat synergy.

Bottom line – why this matters for players
Build agility, risk-reward mobility, and layered conditionals define this system. Swappable Blood Codes let you adapt without respec friction; Burden introduces meaningful trade-offs that reshape dodging; and Traits—especially Link Traits—reward coordinated timing. Together, these mechanics encourage experimenting with loadouts and partners to find reliable, repeatable synergies.

Meet the Author
Співпраця - текст
Unlock special gaming deals, limited-time bundles, and more - sign up for By-gamers newsletter today!